About this project
This project is dedicated to creating a new magic system for d20 role-playing games. It began as a discussion at the Iron Heroes message boards at MonteCook.com and has since expanded into something that the boards cannot easily contain.
The project is unique in that it is being developed completely by RPG fans worldwide. The goal is to create a system that is robust, easily adaptable to any other sub-system or setting, and relatively simple to use without compromising flexibility.
Table of Contents
I Design
- Main Goals
- Inspiration
- Key Concepts
II Casting
- How Casting Works
- Stress and Strain
- Long-Term Casting Penalties
III The Casting Class
IV Materials
- Elemental Materials
- Fire
- Water
- Earth
- Air
- Metal
- Wood
- Electricity
- Acid
- Esoteric Materials
- Spirit
- Death
- Mind
- Light
- Dark
- Sound
- Order
- Force
- Luck
- Entropy
- Anti-Magic
- Time
- Space
V Methods
- Perceive
- Alter
- Transform
- Create
- Summon
VI Parameters
- Range
- Duration
- Area of Effect
- Target
- Size
- Mundane to Arcane
- Discerning
VII Sample Spells
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